SG Patcher:Scene 'News' couldn't be loaded because it has not been added to the build settings...

Hello, I have this error when I use my project with SG Patcher, the next scene won’t load. And in the doc of SG Patcher they just add new scene in “SG Patcher build sitting” exactly the same way you’ll do it in “Unity build sitting”.
And no error in the names scenes or scripts… my project work well without SG Patcher.

ERROR:

Scene 'News' couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded.
To add a scene to the build settings use the menu File->Build Settings...
UnityEngine.SceneManagement.SceneManager:LoadScene(String)

image:

Never heard of SG Patcher but it sounds like perhaps it has not updated the list of scenes inside the built game. Perhaps there is an option you have to check in SG Patcher to ensure this happens, or perhaps it just doesn’t support addition of new scenes. I’m not familiar with it.

there’re no option to check “SG Patcher build sitting” works exactly like “Unity build sitting”, even though I’m doing the same thing from the tuto/doc it’s not working.
“SG Patcher” it’s like “asset bundles” from unity but more easy to use.

Thanks for trying to help me:)