# Shader after building.

**URL:** https://discussions.unity.com/t/shader-after-building/757348
**Category:** Shaders & Materials
**Tags:** Shaders, URP
**Created:** [September 6, 2019, 1:47pm UTC](https://discussions.unity.com/t/shader-after-building/757348 "2019-09-06T13:47:16Z")
**Posts on this page:** 3
**Page:** 1

<div class="post-metadata">

### Author: ![TeHuster](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/tehuster/32/90266_2.png) [@TeHuster](https://discussions.unity.com/u/TeHuster)
#### Post date: [September 6, 2019, 1:47pm UTC](https://discussions.unity.com/t/shader-after-building/757348/1 "2019-09-06T13:47:16Z")

</div>

Hi,

When i build with our buildserver (in batch mode) this error occurs:

```auto
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
[B]WARNING: Shader Unsupported: 'Shader Graphs/PlantCutHighlight' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Shader Graphs/PlantCutHighlight' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Shader Graphs/PlantCutHighlight' - Pass 'DepthOnly' has no vertex shader
WARNING: Shader Unsupported: 'Shader Graphs/PlantCutHighlight' - All passes removed[/B]
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Overlays' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Overlays' - Setting to default shader.
UnloadTime: 2.296000 ms

```

When i build with unity on my pc i still get these errors except the “ **plantCutHighlight** ” errors. This is troublesome because this shader is renderer pink. The others shaders we don’t use.

I tried to locate the source of this error and it happens when i add this to my shadergraph:

 ![4938668--479321--Added.PNG.jpg](https://europe1.discourse-cdn.com/unity/original/3X/2/0/204c32e52658141f5b7ece8412fee3b241442276.jpeg)

It’s nothing fancy, i use the same nodes in the same shadergraph without any issues.

The attached zip contains both working and “broken” shader.

Some help is greatly appreciated.

Thanks!

[4938668–479324–PlantCutHighlight - Shader.zip](https://discussions.unity.com/uploads/short-url/qbr2wQR6Blpx2UF2oGttBs6yw9S.zip) (19.2 KB)

---

<div class="post-metadata">

### Author: ![bgolus](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/bgolus/32/391570_2.png) [@bgolus](https://discussions.unity.com/u/bgolus)
#### Post date: [September 6, 2019, 7:03pm UTC](https://discussions.unity.com/t/shader-after-building/757348/2 "2019-09-06T19:03:35Z")

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This should be moved to the Shader Graph forums.

> **[Unity Engine](https://discussions.unity.com/forums/shader-graph.346/)**
>
> For community support, questions, product feedback or other discussions related to the Unity Editor & Runtime.

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<div class="post-metadata">

### Author: ![TeHuster](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/tehuster/32/90266_2.png) [@TeHuster](https://discussions.unity.com/u/TeHuster)
#### Post date: [September 11, 2019, 11:25am UTC](https://discussions.unity.com/t/shader-after-building/757348/3 "2019-09-11T11:25:36Z")

</div>

Alright, i’ve moved this too Shader Graph forums. I will remove this thread. (edit\* I don’t think i can remove this thread).
