Shader compile error on }

Hello I’m trying to complete a shader tutorial. However when I try to compile my code I get a compile error on line 17. I can’t find the difference in the code from the tutorial and my own. Is anyone able to see what I’m doing wrong?

shader "tests/DiffuseSimple"{

		Tags{ "RenderType" = "Opaque" }
			#pragma suface surf Lambert
			struct Input
				float4 color: COLOR;
			void surf (Input IN,inout SurfaceOutput o){
				o.Albedo = IN.color;
	Fallback "Diffuse"


You misspelled “surface” → suface (line 7)