[Unity] Shader compiler: internal error compiling shader snippet type=0 platform=5: Protocol error - failed to read correct magic number
[Unity] Shader error in ‘Sprites/Default’: Internal error communicating with the shader compiler process
[Unity] Player export failed. Reason: Shader error in ‘Sprites/Default’: Internal error communicating with the shader compiler process
This is from the cloud build log, the project has no shader problems in editor