Hello.
Shader error in ‘Universal Render Pipeline/Unlit’: The DOTS_INSTANCING_ON keyword requires shader model 4.5 or greater (“#pragma target 4.5” or greater).
at /Work/UnityProj/IdleBuildementMono/Library/PackageCache/com.unity.render-pipelines.core@12.1.8/ShaderLibrary/UnityInstancing.hlsl(50)
(Screenshot the file Universal Render Pipeline/Unlit.Shader)
I understand what the bug is. But the bug come from Unlit.Shader of package Universal Render Pipeline.
Now I am not able to build the project because of this.
Context detail:
- Unity version: 2021.3.14f1
- Package: Universal RP 12.1.8
Computer specs (if needed)
- Mobo: Gigabyte B660M
- CPU: Intel Core i5 13400F
- RAM: 64GB
- SSD: 1TB
- Wifi: Intel AX210
How to surpass this bug?
Thank you very much!