Hello,
I have a big project and when I try to compile with the newer unity version, the shader issue appears
Shader error in ‘’: Parse error: syntax error, unexpected TVAL_ID, expecting TOK_SETTEXTURE or ‘}’ at line 17
Shader "TF/Cylindrical" {
Properties {
_MainTex ("Base (RGB)", 2D) = "white" {}
_Bump ("Bump (RGB)", 2D) = "white" {}
_ShadowTex ("Shadow (RGB)", 2D) = "white" {}
_Cutout ("Cutout", Range(0, 1)) = 0.5
_SaturationRandomize ("Saturation randomize", Range(0, 1)) = 0.5
_BrightnessRandomize ("Brightness randomize", Range(0, 1)) = 0.5
_Ambient ("Ambient Color", Vector) = (0.5,0.5,0.5,1)
_LightMult ("Light multiplier", Float) = 1
}
SubShader {
Tags { "DisableBatching" = "true" "QUEUE" = "Transparent-1" }
Pass {
Tags { "DisableBatching" = "true" "LIGHTMODE" = "ALWAYS" "QUEUE" = "Transparent-1" }
GpuProgramID 3047
Program "vp" {