Shader export from Maya to unity

Hi all I am new one to Unity, now the questing is How to export shaders into .shader format to unity.

You have to code it, you can't take a Maya shader and just put to Unity.

http://www.google.com/search?client=opera&rls=en&q=unity3d+shader&sourceid=opera&ie=utf-8&oe=utf-8&channel=suggest

There's no feasible way to take shaders made for a rendering app like Maya and make them work in a realtime app like Unity.

Yea, I've messed around with some cgfx shaders and my understanding is that's how a lot of studios work so they can see the results without having to switch programs/paradigms. I remember seeing some screenshots of Maya from Naughty Dog, but this talk about their process (pdf) http://www.naughtydog.com/docs/Naughty-Dog-GDC08-UNCHARTED-Tech.pdf says that it was really slow.

Is this what you’re looking for?

minute 14:00