Hi guys,
I’m creating a line renderer at runtime as part of my game and in the unity engine it works fine but when I build it the linerenderer won’t draw anymore so I built it as a development build and it’s throwing the error:
any ideas guys?
Hi guys,
I’m creating a line renderer at runtime as part of my game and in the unity engine it works fine but when I build it the linerenderer won’t draw anymore so I built it as a development build and it’s throwing the error:
any ideas guys?
Have you included the Particles/Additive shader in your build? (Graphics → Always Included Shaders)