Shader Graph 2.0 compatibility

The new Shader Graph system sounds very promising. I would like to know more about feature compatibility.
Features like depth offset previously were HDRP exclusive. Would the new system bring higher end features to mobile as well?

1 Like

Really glad you’re excited about Shader Graph 2! We are too! - but we’re not quite ready to talk about details yet as many of the answers to your questions are still under development and may change before release. With that said, your suggestions are great. You’re the second person I’ve seen requesting depth offset in URP in the last week or so - so we’ll definitely take that into account.

5 Likes

Well consider this your third then. Its no fun trying to simulate with vertex shaders or converting the whole thing to hlsl and then add it manually.

3 Likes

Stencil is also a big one if we’re getting feedback, especially for XR stencil portals and effects are huge