I havent been able to find a proper answer to this, but maybe someone can help out.
Will the shader graph ever be in the regular 3D template pipeline? Or will it only be supported in LWRP/HDRP?
I would also like to know
I havent been able to find a proper answer to this, but maybe someone can help out.
Will the shader graph ever be in the regular 3D template pipeline? Or will it only be supported in LWRP/HDRP?
I would also like to know