Shader graph is buggy in 2022.2.17f1 ?

Hello,
I don’t know why but i have a list of strange behaviors in the shader graph.

For example Fresnel preview is always white whatever chosen power.

8990959--1237981--Capture d’écran 2023-05-04 112358.png

8990959--1237981--Capture d’écran 2023-05-04 112358.png

Another example, with gradient sample. The preview stay black whatever you setup.

I thought perhaps i do something wrong but i have imported a functional shader graph from someone else.
And the shader does not work anymore.

Have you an explanation ?

If only that, divide node is pink, gradient noise is gray, and main preview material is broken too…

What is the last version with a shader graph which is working ?

I do not know, but I am using 2022.2.16 and it’s broken.