Hi, I integreated some VFX assets, they work right in editor and in Nox (emulator), but are just pink on my android device.
I’m using built-in renderer pipeline with shader graph, because VFX shaders are built on it.
Unity 2021.3.9f1.
Ok, I found how to do it.
After build there was errors in console about shaders.
The fix was simple, and there are even two of them.
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Uncheck “Auto Graphics API” and remove Vulkan from this list. It fixed everything for me.
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Or you can uncheck “Apply display rotation during rendering”. Most effects in my case worked, but 1 was still broken, so I went with first option.