Shader graph materials are pink on android

Hi, I integreated some VFX assets, they work right in editor and in Nox (emulator), but are just pink on my android device.
I’m using built-in renderer pipeline with shader graph, because VFX shaders are built on it.
Unity 2021.3.9f1.

Ok, I found how to do it.
After build there was errors in console about shaders.
The fix was simple, and there are even two of them.

  1. Uncheck “Auto Graphics API” and remove Vulkan from this list. It fixed everything for me.

  2. Or you can uncheck “Apply display rotation during rendering”. Most effects in my case worked, but 1 was still broken, so I went with first option.