Shader Graph Variants setting per project?

I’m wondering why the options for the shader graph variations limit is in the editor preferences rather than the project?

Is there a way to commit this setting or do really all team members have to set this to not break the game for them?

I mean this setting:

Any hints are appreciated! :slight_smile:
seb

Thanks for the heads up @sschoellhammer !

We’re looking into this and will keep you informed.

Great, thank you @FredMoreau :slight_smile: