Hey folks
I currently stuck with the problem that a Shadergraph shader is invisible in a standalone build.
In the editor everything works fine. I tried every possible solution google would give me.
-Added to “Always Included Shaders”
-Checked quality settings
-Messed around with shader keywords
There are no mentions in the player log except the usual “Compiled shader: …” message.
The shader is from this tutorial Volumetric Fog Unity LWRP/URP Shader Graph by AETuts
So I started to debug every property in the player and in the standalone build.
Every property has the same values, except one.
The noise texture is missing the “alphaIsTransparency” property in the build.
This seems like a great clue but I’m not sure what do with this^^"
I’m starting to get desperate xD Does anyone have an idea?
Attached is a compiled version of the shader