Shader isssue IOS

Dear friends.
i am working on 3d game , i am facing the some shaders issues.

Problem :
when i applied the diffuse shader the model have some strange result . please see the image.

and when i have applied the transparent/cutout/diffuse the it resolve the above problem but the game not running good on iPhone and iPad, it slow down the game.

after i have applied the Transparent/cutout/diffuse

kindly also guide me if its a model issue,
Please help me.

Advance thanks

Hi GamePro,

It’s slow because transparency IS slow on mobile. You can check out some faster transparent shaders in my signature (they’re for mobile) or you can simply model the trees as geometry instead. With so much overdraw + fog you’re looking at the weakest parts of mobile hardware coming under strain.

Plus, cutout is one of the the worst possible shader for mobile. Use alpha blend instead.