Hello!
What are the shader limitations on ps3 and xbox360?
thanks
Hello!
What are the shader limitations on ps3 and xbox360?
thanks
read your xbox / ps3 tech documentation you got from microsoft / sony along your dev kit.
technical information on consoles is nda information, you won’t get an answer here I fear
I was talking about really basic stuff related to Unity.
It is said in Unity manual that vertexlit renderpath is not available on consoles - so maybe there’s some more ‘non-secret’ info about using the engine on consoles?
ah thats more due to consoles not having any fixed function pipeline at all