Shader modes supported in Unity iPhone?

Hey all - just wondering if there is a definitive list of shader modes that are supported on the iphone platform.

I believe the unity editor shows all available modes that will work in the web/desktop platform, but I can’t seem to distinguish which ones are supported on the iphone - so far the only way I’ve been to tell is trial and error and its getting a bit frustrating with the number of combinations.

Perhaps a filter could be added to the shader drop-down that removes non-iphone supported options or the labels changed to identify which platforms are valid?

Surely a list for these already exists, no?

Generally all will work but most will just fallback to the FFP as that is what you are using.

I think some shaders are already replaced if not all that are deliveried out of the box (not 100% sure if the planned iphone shader package is fully done already and went into the 1.5 release)