hello,
I have been keeping up with the Beta program. Just upgraded to 2018.1.13. I am having an issue with Shaders. It started with the Oculus avatar shaders, i’ve contacted them separately about their issue. The thing I find weird is that using the shader graph may or may not have been affected by the oculus issue. Here is a screen grab of shader graph when I open it up. The shader i’m intending to create is unrelated to to Oculus SDK, but would having those screwed up shaders in my project causing the whole system to screwed up?
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I am experiencing same issue.
