So far I ve tried:
- To put my shader inside a “Resources/myShaders” folder
- Call Resources.load(“myShaders/Shader”)
- Edit the project settings->graphics settings->add my shader to the Always included shaders settings
None of these worked: My shader doesn’t seem to be loading with the built version of the game, even though it works within the editor when hitting the play button. How can this be so hard? What am I missing?