Hello everyone, I’m totally new to shaders, I never made one
I was wondering if it’s possibile to have a shader that renders an unlit texture normally except a specific color, which should be rendered as transparent
kinda like a greenscreen thing and i want to make the shader to render rgba(0,0,0,0) instead of rgba(0,1,0,1)
I know i could just use a texture with alpha, but i need this for a videotexture on mobile, so i thought this was the only option
Thank you in advance for any hint or answer provided