hi guys,
I don’t understand nothing about shaders.
Ther are one shader that i really enjoy to use on planes is the “PArticles/Aditive(Soft)”, he have self-ilumin is both sided and acept very well the .png images but the problem is that he is aditive how i can change aditive to normal.
This part of the unity documentation manual should help a lot.
http://docs.unity3d.com/Documentation/Manual/Shaders.html
And here’s a link to the default unity shader’s archive:
http://unity3d.com/unity/download/archive
Now, I’m not exactly an expert on shaders however I do know a bit.
The main thing you require to have a self-illumin double-sided shader seems to be:
Cull Off
Lightning Off
(as used in the Particle Add.shader source from the 4.1.2 archive)