Hi there, we created an educational app made for schools. We have no problem on our work machines, no problem on any client’s mac or ipad. But on some of the client’s windows machine, TextMeshPro fonts will not show (classic shader problem, pink squares, see screenshot).
Specs (that I have) of the client’s machine in this picture :
Poste HP DC7800p
Core2Duo 2.67GHz
4go
Graphique Intel Q35 express
Directx 11
Any help appreciated, we would really hate do go back to unity Text instead of TextMesh Pro.
Thanks!
I’ve tried the normal distance field shader, same result on the faulty machine. Do you have any other idea? (I can of course change to normal Unity text but I would hate that)