I want to be able to tell a shader what order the object I’m drawing is in.
I get parser error on line 4.
Shader "testShader" {
Properties {
_Color ("Main Color", Color) = (.5,.5,.5,.5)
layer("Layer",int)= 1000 <<< line 4
}
SubShader {
Ztest Always
Tags(Queue=layer)
Pass {
Material {
Diffuse [_Color]
}
}
}
}