Hi, I have project with custom shader.
After update unity editor from 2019.4.15f1 to 2021.3.1f1, material shows differently on 2021(even material have same custom color values).
On previous version(2019.4.15f1), I used URP version 7.5.1, and since unity 2021 does not allow certain version of urp, so I’ve updated package to 12.1.6.
Attached pictures are before/after of the update, and shader file which have problem.
I’ve checked any changes on shader code itself, there was no changes.
I suspect some of shader code method is changed internally…
Please help.
Thanks in advance!
*I’m using Gamma space for all of them.
8389389–1106832–URP.shader (4.15 KB)