Shader Tags for closed platforms

with the latest changes in Unity license that will now require Unity Pro license to publish in “closed platforms” like Xbox, PlayStation, Nintendo Switch, and Google Stadia

Will SG shader graph continue to include tags for “closed platforms" ?
how will this change shader development ?

reference:
Unity Pro is now a requirement to publish on consoles

The term “publish” here explicitly about putting a game on one of those platforms’ stores. It doesn’t affect content creation.

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