Hello,
I’m new in this (nice) forum!
I’m trying to write a shader that would be able to render what the bats see… Bats have something like a radar that makes them possible to see the velocity of the objects (a fly or a mosquito) that are around them.
So, the question is: is it possible to access to the velocity of the SurfaceOutput (like SurfaceOutput.Normal for the normal vector)?
Thank you!
Christophe