shader to bevel, round, the edges of block objects?

Shader dudes - is there a shader which will bevel the edges and corners of a simple box mesh?

So, you would simply use plain 12-tri cubes or rectangles, but the shader will bevel the edges.

[30299-screen+shot+2014-08-03+at+16.10.39.png|30299]

thanks!

feel free to alternately pickup “SO” points …

Have you’sall seen this thread