I keep having this problem
Shader wants normals, but the mesh doesn't have them
UnityEditor.DockArea:OnGUI()
It just randomly appeared, please some one give me an idea on what the problem could be.
I keep having this problem
Shader wants normals, but the mesh doesn't have them
UnityEditor.DockArea:OnGUI()
It just randomly appeared, please some one give me an idea on what the problem could be.
If you google it:
if that do not work than please give some code to explain what is going on.
It fixed itself. Something to do with the GUI Layer on the Main Camera, even though I don’t have a GUI, but whatever. Also those Google searches are not related to my problem at all.