Hi,
I have an animated loading bar in shader graph. It works fine, but at the moment when I blend the background bar (top left) with the animated loading bar (bottom left), I have to use an opacity value in the blend node to combine them. So the colours become faded. What I really want is for the animated loading bar to replace the data. I thought that’s what the “overwrite” mode would do as opposed to “overlay” mode. I can’t seem to get the desired result using the blend node.