Shadergraph per instance properties for HDRP

Hello

I want to setup per instance properties for my HDRP material in shadergraph. I have enabled gpu instancing and i have enabled hybrid instancing (experimental).

But that didn’t seem to work. I want to have different colours on different objects without having to create a new material for every object that has a different colour, since that would be too many materials to create.

How do you do it ?

Not supported yet but it’s on the Planned list https://portal.productboard.com/8ufdwj59ehtmsvxenjumxo82/c/75-material-property-block-instancinghttps://portal.productboard.com/8ufdwj59ehtmsvxenjumxo82/c/75-material-property-block-instancing?utm_medium=social&utm_source=portal_sharehttps://portal.productboard.com/8ufdwj59ehtmsvxenjumxo82/c/75-material-property-block-instancing?utm_medium=social&utm_source=portal_share

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Thanks!