ShaderlabVSCode will be upgraded to Omni Shader Tools For Unity, see more details on https://omnishader.amlovey.com
Purchase From Asset Store |
Purchase From MianBaoDuo (China Only) |
Free Version |
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ShaderlabVSCode is a Visual Studio Code extension for Unity Shaderlab programming.
A preview video see below.
Asset Store
https://assetstore.unity.com/packages/tools/utilities/shaderlabvscode-94653
Or purchase from MianBaoDuo (China Only) with lower price.
Key Feathers
Syntax Highlighting
Code Completion and Basic Intellisense
Hover Information
Signature Help
Go To Definition
Code Snippets
Document Format
SRP supports
Image Previw
Any issues or questions, welcome to send email to amlovey@qq.com
Beta 1 is available on Unity Asset Store now
system
July 26, 2017, 1:14am
3
Would this work with VS 2015 Community?
@ Not supports Visual Studio for now. I will publish Visual Stuido plugin in future depends on how this assets going on Unity Assets Store.
system
July 26, 2017, 3:05am
5
Aww, that sucks. I really needed this to work on both Code and VS.
Beta2 with snippets support is available on Asset Store now
Amlovey
September 13, 2017, 5:44am
8
V1.0.3 is available on Asset Store now
看起来不错,便宜点就好了,我等等看看有没有降价或打折活动
Amlovey
October 14, 2017, 1:39am
10
V1.0.5 with Region mark support is available on Asset Store. BTW One Week Sales will end in few days.
Bug report on document format :
Before format:
#pragma surface surf Lambert vertex:vert
After format:
#pragma surface surf Lambert vertex: vert
Formatted version causes shader compile error, plz fix that asap.
Amlovey
October 17, 2017, 12:14am
12
LastMonopoly:
Bug report on document format :
Before format:
#pragma surface surf Lambert vertex:vert
After format:
#pragma surface surf Lambert vertex: vert
Formatted version causes shader compile error, plz fix that asap.
Thank you for details. I will fix it ASAP.
Amlovey
October 20, 2017, 11:37am
13
V1.0.6 with fix of Document Format is available on Asset Store now.
Hello! I recently use your extension for visual studio code, I really like it. But I noticed one bug, with several document formatting, indentation after #if , #endif and so on.
Also, the formatting inside the structures leads to alignment with the variables, I would like to see
#if defined(_RENDERING_CUTOUT)
clip(alpha - _AlphaCutoff);
#endif
but not
#if defined (_RENDERING_CUTOUT)
clip (alpha - _AlphaCutoff);
#endif
Thank you for the wonderful extension!
PS. Sorry for my bad English.
Amlovey
October 24, 2017, 10:51am
15
SteeLMan:
Hello! I recently use your extension for visual studio code, I really like it. But I noticed one bug, with several document formatting, indentation after #if , #endif and so on.
Also, the formatting inside the structures leads to alignment with the variables, I would like to see
#if defined(_RENDERING_CUTOUT)
clip(alpha - _AlphaCutoff);
#endif
but not
#if defined (_RENDERING_CUTOUT)
clip (alpha - _AlphaCutoff);
#endif
Thank you for the wonderful extension!
PS. Sorry for my bad English.
Hi,
Would you mind send a email to me? I have do some improvement today, I think I have fix it. I will send you the new package. Thank you!
Amlovey
December 4, 2017, 10:19am
16
v1.1.0 with .hlsl and .cg file support is available on Asset Store now
Amlovey
February 13, 2018, 2:07am
17
20% OFF SALE for Spring Festival of China
Asset Store claims there was an update to 1.1.4 but I can’t seem to import anything above 1.1.2?
I’m not sure what happen to Asset Store. Did you try to delete the local copy of ShaderlabVSCode and download from Asset Store again?
Deleting it from my project worked, thanks.
1 Like