Ok, so I’m sure this has been answered somewhere, but from what I can gather from the posts I have been reading, iPhone does not support shaders?
I’m working on a 5 man project, and we’re trying to achieve a toon-shader like appearance for our models. So the question is, are there any ways to fake the self lit/black outline style that the unity toonshader acheives on the iPhone?
Answering either questions or both is fine, whatever you have time/knowledge of is of course always appreciated.
*foot note: This is our first project working in Unity, additionally I have very little prior knowledge of shaders, so the less convoluted the explanation the better, but if it requires technical explanation don’t hesitate.
EDIT: The game is full 3D, not 2D that’s probably important.