Shaders in Linux Unity Engine are Glitching


From the image you see, For some reason in the Editor the shaders or materials seems to be glitching and trying to overlap one another, i haven’t experienced this issue in the Windows-Editor of Unity, and this shader issue isn’t there on Play Mode (and building it is comepletely fine also).

How can i solve this issue? :slightly_frowning_face:

I found the issue, I was using OpenGL 4.5 which had Shader Issues, my AMD processor supported Vulkan and Vulkan solved that issue!