Hi everybody.
Really, I don’t know what’s happening in my unity.
Check the pictures i uploaded here.
You will understand the problem.
I Changed directional light color, removed sky box, removed directional light… but not fixed.
how can i remove that colors?
Thanks. And… sorry for my bad english
And i forgot to say that.
the color space is " Linear " .
Your materials are probably picking up ambient color. Place some reflection probes in the scene, and bake them. You could also adjust the smoothness of you materials, so that they’d be less reflective. Another, albeit slightly more complicated solution would be to create a custom shader which does not take ambient lighting into account. Keep in mind that such shader would not be PBR compliant.