Shadow distance

So, i know that there is a Shadow distance option in Unity, but it seems to just not work after 150-200.

This is an example with shadow distance 200, and the image below - with 1000.

If i move 1 step forward, i render them:

It makes no difference if my Shadow Distance is 200, 500, 1000 or 2000.

How can i render them?


Make sure the quality setting you are modifying is the one you are actually using.

Still, doesn’t work. I put 1000 on every each one to be sure. It doesn’t change anything.

Can anyone help?

check those cascades options bellow your screenshots, it appears you have the 4 cascades options, meaning that the shadow will behave differently depending of the distance from camera.

If you’re using URP, you want to change the URP asset’s shadow settings ( @AlexS72 , or anyone else). You can find the URP assets in your Project window.
6675316--764638--URP_shadow_settings.jpg