I recently upgraded my pro version to 3.5.2 from 3.4.X and am having a shadow issue.
The edges of all my soft shadows are very grainy. I am using a single directional light and it does not matter if I have the shadow quality set to low resolution or very high. The results are the same whether I am in an old project or create a new one.
I do not believe I had this issue before I upgraded.
A few of my settings:
I am using Deferred Lighting
I have the player quality set to fantastic
Directional Light Shadow quality set to Very High Resolution
Has anyone else run across this problem and if so found a solution?