I have some problems with shadows from a directional light (forward rendering).
I uploaded a picture of this problem.
This are just standard mobile-shaders (spec + diff) but the same problem appears with the legacy shaders.
I am confused, because the problem only occurs on the Samsung Galaxy SM T800.
I think it´s not about quality settings, there is (for testing) just one enabled:
Pixel Light Count 2
Texture Quality Full Res
Anisotropic Textures Disabled
Anti Aliasing Disabled
Hard Shadows Only - High Resolution - Stable Fit
Shadow Distance 70 - No Cascades
Hope someone could help me or has a solution. Maybe it is about the qualcomm Snapdragon 800 chip???
Thanks in advance