ShadowCulling issue on iOS

Hello!

We have a mobile game running on both Android & iOS, from our crash reporter, we noticed that 20% of our users have crashes regarding shadows. In the last release we disabled all shadows for iOS via:

Edit/Project Settings/Quality and Shadows set to ‘Disable Shadows’
http://answers.unity3d.com/questions/1152433/game-crashing-frequently-on-ios-due-to-shadows.html

Our unity version is 5.3.4f1 Personal

And here is more info about our crashes:

http://crashes.to/s/d1bf565d467

Could someone put some light on this?

Thanks!

Hey guys,

Any thoughts on this issue?

Thanks!