I’m currently working on a project and my next goal is to be able to instantiate an object from asset bundle during runtime, I managed to reach that far but I noticed that my instantiated object from asset bundle doesn’t have any shadows. I tried dragging out the exact object that’s in my assets folder and it works fine, even instantiating the object in my assets folder seems good, but the problem occurs when I try to instantiate it from assets bundle.
I’m not really sure whether I’m doing something wrong, or is this a Unity bug.
The plane and cube with the shadow are dragged from the asset bundle whilst the objects without shadows are instantiated from the asset bundle.
Thanks a lot for taking the time to read!