Im almost a complete beginer to Unity and game development in general. I have the 4.2.1 free version. Im pretty sure version 4.2 allows shadows without needing pro.
I have tried adjusting the shadows in project settings/quality(edit-project settings-quality), making sure my objects cast/recieve shadows, used “soft shadows” with 1 strength, very high resolution, and 0.05 bias in the light settings.
I still dont see the shadow on the ground(it sort of appears on the object itself), so it appears as if the object is “floating”. I read there may be a conflict with Direct X or something, im not sure. I use Windows XP. Anyway, help would be much appreciated.
The shadows dont seem to appear on the game view or the finished product either.