Shadows in Unity dont appear?

Im almost a complete beginer to Unity and game development in general. I have the 4.2.1 free version. Im pretty sure version 4.2 allows shadows without needing pro.

I have tried adjusting the shadows in project settings/quality(edit-project settings-quality), making sure my objects cast/recieve shadows, used “soft shadows” with 1 strength, very high resolution, and 0.05 bias in the light settings.

I still dont see the shadow on the ground(it sort of appears on the object itself), so it appears as if the object is “floating”. I read there may be a conflict with Direct X or something, im not sure. I use Windows XP. Anyway, help would be much appreciated.

The shadows dont seem to appear on the game view or the finished product either.

hey been through the same myself yesterday, wasted a couple of hours searching for a correct answer. But as it turns out simply closing the unity 4.2.1 and restarting it again helped… i don’t know if it is a bug but the shadows in my scene just disappear at times and as i said i just close unity and restart it to get the shadows back again… you can try that out too…

all the best!!!

If I recall correctly, Unity Technologies allowed the free version to have only hard shadows, on one directional light. Soft shadows are not supported. If I recall correctly.