Shadows not showing on Android

Hi everyone, so here’s my problem:

I’ve searched the internet on this one before, but couldn’t find a working solution:

I’m using Unity 5.1.1.
The shadows are showing perfectly in the editor and in testing mode in Unity. However the shadows are not showing on the android device.

Here’s what I’ve tried so far:

  • Checked the quality settings: Shadows are turned to show
  • Objects are set to cast and receive shadows
  • Directional light is set to cast shadows
  • DirectX11 is turned off for the stand alone version (that used to solve the same problem in Unity 4.x, but doesn’t in Unity 5)
  • OpenGL ES emulation is turned off
  • Graphics API in the android player settings are set on “mixed”

So far no success - shadows are showing perfectly on the computer but not on the android device. Any ideas?

![Hi @jaetae98/@dogmachris,
Finally I had to figure it out myself.
Took a lot of efforts, on my second prototype. First one is still without shadows.
Go to Edit-> Project Settings-> Quality.
Now, click on the arrow in the same row as Default text, a list will open.
Click on of of the setting, it worked for me with ultra. I will try some more tonight.][1]

,Hi @jaetae98 /@dogmachris,
Finally I got the solution with my second prototype.
Go to Edit->Project Settings->Quality.
Now, click on the arrow which in the same row as the Default text, select 1 option.
Bingo! U r in, I got mine with ultra will try a few more.
115417-capture.png

Hello! Did you manage to find a solution?? :((,hello!! did you manage to find a solution for it?? :((