Shadows problem

Hey.

I got a problem with my shadows.
You can even se the pixels on it.
look at this picture and see.

I would be glad for an answer soon.

Thanks in forway.

54445--1977--$bild_193.jpg

Shadows in Unity are shadowmap based – it’s a texture based approach. It looks like you’re using a spot light, and probably have set it to illuminate a very wide area, so the shadow texture is stretched over this large area.

You can try increasing shadow resolution globally in quality settings, or on this particular light only.

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