I am working on upgrading a game I made to the latest unity, however in the process for some reason shadows stopped rendering in standalone builds. They work fine in the editor but are missing in standalone. If I make a new project and build with same settings it works in both. They worked after upgrade but somewhere in the work for this patch something got messed up. Any ideas what is going on and why shadows are missing in the standalone build all of a sudden.
Found my issue the default quality level was set to low while editor was set to high.
1 Like