I'm looking for some hints on how to make an object in unity shake in the same 3d way the phone is shaking kind of like a . Would I use transforms with the accelerometer info, or physics, or...?
I guess a good example would be dice on a table, you shake the phone and the dice roll around. I not looking for some one to hold my hand and write all the code, (although that would be cool) I'm looking for the direction to start walking.