Hey,
the imported animation is a .FBX file exported from 3d’s Max. The animation consits of two rigged arms holding a rigged handgun. The gun consists of seperate objects, for example the sledge and the base. The problem i am facing is that the sledge is slightly shaking even though nothing is shaking inside of 3d’s Max.
Here is a link to a short video of the shaking:
I apreciate any help or slight guess!
regards Julian Kaulitzki
here are the import settings for the animation: