I added some shape keys animation on blender on an object. it is animating perfectly on blender. but when i try to it export (.fbx file) and import in unity, the shape keys are not coming here.
I want those shapes in unity so that I can manipulate those shapes by script. but its not importing. Please help me. how can I export and import it perfectly?
Hey , if you have modifiers on the object try to delete them , it’s an blender issue , with not applied modifiers the shape keys can not export
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Не се поддържа във формат FBX при експортиране, но се появява, ако е във формат OBJ и DAE. Може би затова не се появяват в Unity.
Actually it turns out it can and is easy (FBX). You don’t have to select when exporting to apply modifications. This removes them. In add object object: “Skinned Mesh Renderer” and select your modal in: “Mesh” and you will have a menu with all of them: “Shape Keys”. The link below explains it in great detail.