Hi guys
I’ve found this document for read pixel in real time from camera:
If i would like to read in real time time a camera viewport and share this buffer how can i work?
I know to send by tcp or udp, but i’don’t know the approach for shar a buffer.
Any suggestion?
Best regards
FMETP STREAM can solve your issue.
asset store: http://u3d.as/1uHj
forum: https://forum.unity.com/threads/670270/
@mustang4484 It’s a cross platform Game View Streaming solution in 3 networking options (UDP/TCP/WebSocket). There are many demo tutorials in our youtube channel.
Supported Platform: iOS/Android/AR/VR/PC/Mac/WebGL/HTML/Hololens/MagicLeap/Linux…etc
PS: all core source codes are included, developers are able to learn/modify them freely for their projects.