Hello guy, i’m working on a my personal Editor gui extension for unity.
I have one main editor window, that store one string variable.
When i click a button in this main window, i would create a second editor window where is show my previous string.
I can’ t do this, i don’t know ho to share the string between the 2 editor windows.
Please can help me with an example?
If no need to persist between sessions (editor/play mode, recompiling, restarting UnityEditor) than a static variable or the Singleton variable is enough.