I have a UI that I want every client to see. Basically everyone sees the same thing on the screen.
I spawn the player who has their own stats like health, etc on the gameobject. When a player joins it also instantiates a UI prefab that shows name, health, etc.
I can’t seem to figure how to sync this data so every players UI is the same.
Think of it like a “Party” ui in an MMO or RPG. You can see everyone’s name, health, mana, etc on your team. This is what I want.
When the prefab spawns in, it doesn't trigger a collision. This is the most frustrating part.
– nt314p