ShareIt iOS 6 sharing plug-in

SharIt! An Unity3D iOS 6 plug-in to share in game messages, url’s and images.

Generate some serious buzz with Share It!
Share It! is a simple and powerful plugin for Unity that enables you to quickly integrate the new iOS6 share button in your own iPhone / iPad game. Reaching a wide audience is one of the most important things in the success of your game. Share It! helps your games go viral by allowing users to spread the word, post messages or share pictures from inside your game with friends and followers on social media, by e-mail or other options. Getting the plugin to work in your own Unity3D game is very simple and doesn’t require any scripting knowledge to set-up.

Features
User can share messages and pictures on:

  • Facebook
  • Twitter
  • iMessage
  • Sina Weibo
  • E-Mail

In addition, users can also send pictures form inside your game to:

  • Air Pint
  • Camera Roll
  • Pasteboard
  • Assign to Contact

Also include, gui scripts for easy and fast integration:

  • Unity GUI script
  • NGUI script (Requires the NGUI plug-in)
  • EZGUI script (Requires the EZGUI plug-in)

Requirements

  • Unity 3.5.2
  • iOS 6

Limitations

  • Only supports iOS5 and up.
  • Can only be used on iOS devices.

version 1.2

  • Social Media URL Support
  • Automatic Xcode post-process builder
  • iOS5 Twitter support
  • Bug Fixes

version 1.0

  • Initial release

Links

Hi,

This plug-in works well.

A problem is in “SharItPostProcessBuilder.cs”, as every time it tries to add file IActivityController.mm, regardless whether it’s there already.
It’s not a problem if I replace the xcode project every time, but I used to append that to reduce the effort.

It’ll be better if you can resolve that.

No android?

Is there a way to watermark the screencapture to be shared ?
any android version on the way ?

This is an iOS built-in feature, and ShareIt is a simple and easy Unity plugin. Android is unrelated totally.

Thanks for the reply.
Having purchased the plugin i am aware of its easy to use experience.
Eventhough i don’t quite understand if with your answer you mean that watermarking is supported or in anyway implemented or not.
I understand that android is an entirely different architecture, i was just hoping that with the expertise that the developers might have acquired while developing this package they might have a good idea on how to architect another plugin with similar if not entirely identical functionalities.

Ah, I don’t mean anything about watermark, and sorry if I get you wrong idea.

I understand what you want, but having read the source code of the package, I have to say there is little possibility that Android support will be developed based on this package. That must be a different thing. :smile:

Well, better to let developers to answer you. :slight_smile:

I bought this plugin yesterday, it is fidly to implement…
When i try to print an image it prints it about 2 inches in size and off the page.

There are no printer options in the dialogue box, and no settings in the code to specify page size.

Ive emailed support and am yet to hear an answer.

DO NOT BUY THIS PLUGIN - they do not reply to support questions and it doesnt print correctly

For anyone unable to get this plugin to build properly, there is a simple fix.

SharItPostProcessBuilder.cs is trying to copy “IActivityController.h” and “IActivityController.mm” from:

Editor/ShareIT/

However, the Asset Store now wraps all middleware in a root folder to keep things clean on our end. This broke the post processor; just open the script and point things to the new directory

ShareIt!/Editor/ShareIT

these links are not working for me!!

Can’t find this plugin for buying on asset store, can someone plase point me to the right link? Thanks.

thank you so much!